These are the rules of a game; a game
that you are probably playing at the moment. Who knows, perhaps you’re better
at it than what you think. Which role do you play?
· Each triangle is a “beat” or action. The “aim” of the game is to
control the board and / or the actions of the other players. Each role Is assigned a colour:
o
Persecutor = Red; Rescuer = Green; Victim = Blue
·
There is actually an infinite
number of beats in the game (as the board is actually fractal in nature) and
the game can vary in length depending on the paths taken.
·
The board constantly tilts
depending on the bias of the board, and who’s captured the most triangles or
beats
·
By controlling the board the
individual becomes the “Pole Position” at the bottom.
·
Each player can bring in surrogates which could, in turn, create a Koch’s
Snowflake pattern externally and could equally create more of a bias depending
on who brings in the third party and how quick the other players respond.
·
The game board takes place within “The
Zone” which encompasses the board.
Movement in the zone can be discerned through
cartesian coordinates on the x / y axis
·
It is possible for other players
to enter the game from the zone at any time. This will change it from a three
point game to a four point game. (Where there could be two rescuers, for
example)
·
It is also possible to have a more
complicated game where an advanced Persecutor is actually playing on a 3D board
with two victims, independent of each other, and two conjoined Rescuers. (For
example, the Persecutor could be playing one victim off against the other)
·
Equally the Rescuer could be
called a Scapegoat if use by the Victim; especially if they are playing a more
complicated game. In this instance the Victim becomes the Manipulator and the
Persecutor could actually become the wronged party and the True Victim of the
game.ie/
o
Victim
= Manipulator
o
Rescuer
= Scapegoat
o
Persecutor
= Wronged Party / True Victim
·
Likewise,
the Rescuer, depending on their own pathology,
could be recruited by both the Victim and / or the Persecutor (or even running
a game of their own!)
o
If
the Rescuer is an independent third party then the bias could either work in favour
for the Victims positive outcome (if a. the Victim is not playing a
game themselves and b. the Rescuer
is an enabler and not a victim themselves.)
o
If
the Rescuer is already part of the Victims game and are actually victims themselves
then this can either work in the Victims best interests or against them. This
depends on a. whether the Rescuer is
playing their own game b. a genuine enabler c. unwitting stooges of the Persecutor d. willing confederates of the
Persecutor.
·
Of
course, all three roles could be wearing false persona’s; therefore it is
possible for there to be a game within a game.
o
The
Persecutor could be a victim themselves (Bully syndrome) and might be part of a
much older game. The Victim could be aware of this and be manipulating the
circumstances even further.
o
Equally
the Persecutor could be savvy enough, understand what the Victim (who has now
become the Manipulator) is doing and choose to fight a much deeper game. Their
roles would then be:
§
Persecutor
= Prosecutor
§
Victim
= Manipulator / Manipulated
§
Rescuer
= Witness
There is no real end to
the game itself; but it is possible to stop playing it. The temptation will
then be for others to drag you into their games. This is where the willpower of
the individual will come into play. A strong individual will refuse to play and
the others will be left with two alternatives –keep playing or wise up
themselves.
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